Capabilities
5 capabilities tracked across Apple platforms
USDKit Framework
USDKit is a new first-party Swift framework introduced in iOS/macOS 27 that brings native USD scene creation, composition, modification, and export capabilities to Apple platform apps, with deep RealityKit and Spatial Preview integration.
Immersive Environment Design for visionOS & Spatial Web
visionOS supports fully photo-realistic, spatially-aware 360° immersive environments with true depth, parallax, spatial audio, and motion — going far beyond static panoramas. Developers can now surface these environments on both native visionOS apps and the spatial web.
visionOS 27 RealityKit Gaussian Splatting
visionOS 27 introduces Gaussian Splatting support in RealityKit, enabling developers to scan real-world objects and render them as photorealistic 3D Gaussian splats directly in their spatial experiences. This bridges the gap between physical reality and virtual content without requiring manual 3D modeling.
Collaborative 3D Model Manipulation in visionOS
visionOS 27 introduces ClippingComponent and enhanced ManipulationComponent placement patterns in RealityKit, enabling multiple users in a SharePlay session to simultaneously manipulate, disassemble, and cross-section structured 3D assemblies in shared space.
Reality Composer Pro 3 Script Graph & No-Code Game Design
Reality Composer Pro 3 introduces a node-based visual scripting system called Script Graph that lets developers and designers build interactive RealityKit experiences — including full games — without writing any code. Features include drag gesture events, physics integration, prototyped subgraphs, custom events, and live preview directly on Vision Pro.