Capabilities

5 capabilities tracked across Apple platforms

SystemNew

USDKit Framework

USDKit is a new first-party Swift framework introduced in iOS/macOS 27 that brings native USD scene creation, composition, modification, and export capabilities to Apple platform apps, with deep RealityKit and Spatial Preview integration.

USDKitRealityKit+1
Demo
UIUpdated

Immersive Environment Design for visionOS & Spatial Web

visionOS supports fully photo-realistic, spatially-aware 360° immersive environments with true depth, parallax, spatial audio, and motion — going far beyond static panoramas. Developers can now surface these environments on both native visionOS apps and the spatial web.

RealityKitSwiftUI+2
Demo
UINew

visionOS 27 RealityKit Gaussian Splatting

visionOS 27 introduces Gaussian Splatting support in RealityKit, enabling developers to scan real-world objects and render them as photorealistic 3D Gaussian splats directly in their spatial experiences. This bridges the gap between physical reality and virtual content without requiring manual 3D modeling.

RealityKitSwiftUI
Demo
UINew

Collaborative 3D Model Manipulation in visionOS

visionOS 27 introduces ClippingComponent and enhanced ManipulationComponent placement patterns in RealityKit, enabling multiple users in a SharePlay session to simultaneously manipulate, disassemble, and cross-section structured 3D assemblies in shared space.

RealityKitSwiftUI+1
Demo
UINew

Reality Composer Pro 3 Script Graph & No-Code Game Design

Reality Composer Pro 3 introduces a node-based visual scripting system called Script Graph that lets developers and designers build interactive RealityKit experiences — including full games — without writing any code. Features include drag gesture events, physics integration, prototyped subgraphs, custom events, and live preview directly on Vision Pro.

RealityKitRealityComposerPro
Demo